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                Munchkin Quest - Glossary
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                            <b>Dropping Items</b> - You may choose to drop Items at any time (or Curses or Bad Stuff may force you to drop Items). Take the cards for the Items you are dropping and stack them in front of you. Put a letter token on them. Put the matching token in the room where you are, to represent the pile of Items. (If all you drop is gold, just put the coins in the room.) Any player can look at the cards in a stack of dropped Items, no matter where the stack is.
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                            <b>DxM</b> - Deus Ex Munchkin. The deck of cards that represents random Fate and/or the Game Master
                            <a href="#" onMouseOver="stm(['Deus Ex Munchkin','text here'],Style[2])" onMouseOut="htm()">see more</a>. 
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                            <b>Empty Room</b> - A room with no munchkins or monsters. If a cards ever calls for something to appear in an empty room and there are none, a room is added to the dungeon. The player who drew the card chooses which link into the Darkness the room is attached to.
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                            <b>Managing Your Cards</b> - Each type of card can be played at a specific time. See <em>Action</em>, below. Special rules on the rooms and cards override the general rules (see <em>Contradictions, Disputes, and Unchangeable Rules</em>).<br/>
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                                <li><b>Your Hand:</b> Cards in your hand don''t help you, but they can't be taken away except by rules that specifically affect "your hand". Cards in your hand may not be sold, traded, or given away. You may show your hand to others.</li>
                                <li><b>In Play:</b> Treasure and DxM cards on the table in front of you are in play. They may not be returned to your hand - they must be discarded, dropped, or traded if you want to get rid of them. Cards in your hand are not in play.</li>
                                <li><b>Items:</b> Items in your hand are not in play. See <em>Items</em>.</li>
                                <li><b>Races and Classes:</b> These can be played in front of you. See <em>Character Stats</em>.</li>
                                <li><b>Trading:</b> When not in combat, you may trade in-play Items and gold (but not DxM cards) with other players. See <em>Trading Items with Other Players</em>.</li>
                                <li><b>Discarding:</b> Many special abilities and deals are powered by discards. Unless specified otherwise, you may discard any type of card, either from your hand or in play.</li>
                                <li><b>Drawing Discarded Cards:</b> Some cards or rooms may instruct you to draw from a deck''s discard pile. If there are no discarded cards available, then draw the top card from that deck.</li>
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